A New Era In Intertainment, The Emerging Wave

Released on = May 12, 2006, 6:07 pm

Press Release Author = Pro Systems LLC

Industry = Entertainment

Press Release Summary = Online Golf is fast becomming a favorite among maturing
gamers. Online golf prvides a way for gamers to compete in tournaments as well as
just play for fun.

Press Release Body = Salt Lake City, May 15 2006

The worldwide video game industry, generated revenues of $24.5 billion last year,
surpassing movie box-office receipts, and sales are projected to climb to $55
billion by 2008, according to PriceWaterhouseCoopers.

Broadcast TV audiences are slowly declining, while moviegoing remains stagnate.
Gaming on the other hand appears to be the newest and perhaps strongest pillar of
the media market. So it comes as no surprise that film studios, media giants, game
makers, and Japanese electronics companies are in a struggle to prevail in the Game
Wars. \"This is an enormous shift taking place, and everybody wants a stake,\" says
Sony Entertainment (SNE ) Chairman Michael Lynton.

Over 100 million people a day are now playing online games. In addition to that
another 200 million people will be playing next year according to Forrester
Research.

The fact is that, 7 out of 10 college students play online games EVERY DAY! On the
top of that, golf is the worlds fastest growing sport. The Country Club has combined
online gaming and golf to create the next generation of online millionaires! It\'s
the \"perfect storm\".
Video Games
Consumer demand for interactive entertainment is at an all-time high, due mainly to
mainstream acceptance of video games. The average online consumer spends 3.3 hours
per week playing video games as compared to an average of 10 hours of television
watching. One-third of gamers play more than 5 hours per week and 8% exceed 15 hours
per week (Source: GDC 2004 Developer Business Summit).
Golf
Today Golf is one of the most popular sports in the world. In 2003 in just the US,
there were over 38 million golfers who played nearly 500 million rounds of golf on
approximately 15,000 golf courses. According to the ESPN Sports Poll in 2003, 19.3%
of persons over the age of 12 indicated that they do play golf. Undoubtedly, golf is
a major sport with a massively loyal following.
Sports Video Games Are a Significant Proportion of the overall Video Game Market
Video games based on sports are a large portion of the video game market, receiving
17.6% of total sales by units sold in 2003. While most sports video games are
related to football, there is an undeniable \"halo effect\" that surrounds sports
video games in general with a popularity and mainstream loyalty rarely found in
other genres. Furthermore, sports video games are usually multiplayer and by nature
are competitive; this tends to drive the demand for online gaming upward.

For more information about this topic visit http://www.masterbizbuilder.com


Web Site = http://www.masterbizbuilder.com

Contact Details = Henry Marshall
934 E. Ellerby Ave.
Salt Lake City , 84117
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801-263-1029
mar44h@yahoo.com
http://www.masterbizbuilder.com

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